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You searched IISERK - Subject: Physics
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Call Number
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005.1/028
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Author
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Snyder, Carolyn.
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Title
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Paper prototyping [electronic resource] : the fast and easy way to design and refine user interfaces / Carolyn Snyder.
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Publication
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San Diego, CA : Morgan Kaufmann Pub., c2003.
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Material Info.
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xxiv, 378 p. : ill. ; 24 cm.
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Series
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The Morgan Kaufmann series in interactive technologies
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Summary Note
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Do you spend a lot of time during the design process wondering what users really need? Do you hate those endless meetings where you argue how the interface should work? Have you ever developed something that later had to be completely redesigned? Paper Prototyping can help. Written by a usability engineer with a long and successful paper prototyping history, this book is a practical, how-to guide that will prepare you to create and test paper prototypes of all kinds of user interfaces. You'll see how to simulate various kinds of interface elements and interactions. You'll learn about the practical aspects of paper prototyping, such as deciding when the technique is appropriate, scheduling the activities, and handling the skepticism of others in your organization. Numerous case studies and images throughout the book show you real world examples of paper prototyping at work. Learn how to use this powerful technique to develop products that are more useful, intuitive, efficient, and pleasing: * Save time and money - solve key problems before implementation begins * Get user feedback early - use it to focus the development process * Communicate better - involve development team members from a variety of disciplines * Be more creative - experiment with many ideas before committing to one *Enables designers to solve design problems before implementation begins *Five case studies provide real world examples of paper prototyping at work *Delves into the specifics of what types of projects paper prototyping is and isn't good for.
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Notes
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Includes bibliographical references (p. 355-360) and index.
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Notes
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Foreword by Jakon Nielsen -- Acknowledgments -- Part IIntroduction to Paper Prototyping -- Chapter 1: Introduction -- Chapter 2: Case Studies -- Chapter 3: Thinking about Prototyping -- Chapter 4: Making a Paper Prototype -- Part IIProcess: Conducting a Usability Study with a Paper Prototype -- Chapter 5: Planning a Usability Study with a Paper Prototype -- Chapter 6: Task Design -- Chapter 7: Preparing the Prototype -- Chapter 8: Introduction to Usability Test Facilitation -- Chapter 9: Usability Testing with a Paper Prototype -- Chapter 10: Observers -- Chapter 11: Data: Capturing, Prioritizing, and Communicating -- Part IIIDeciding Whether to Use Paper -- Chapter 12: What Paper Is (and Isn't) Good For -- Chapter 13: The Politics of Paper Prototyping -- Chapter 14: When to Use Paper -- Part IVBroadening the Focus -- Chapter 15: Examples of User-Centered Design -- Chapter 16: Final Thoughts -- References -- Index -- Figure Credits -- About the Author.
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Notes
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Electronic reproduction. Amsterdam : Elsevier Science & Technology, 2007.
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ISBN
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9781558608702
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ISBN
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1558608702
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Subject
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Prototypes, Engineering.
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Subject
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Grafische gebruikersinterfaces.
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Subject
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Vormgeving.
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Subject
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Electronic books.
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Added Entry
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ScienceDirect (Online service)
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Date
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Year, Month, Day:01405141
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Link
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An electronic book accessible through the World Wide Web; click for information ScienceDirect
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Link
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Publisher description
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Link
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Table of contents
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